PBR Texture Engine Pro
Invert All Maps
Download All Maps
Input Source Mode
File Upload
Blank Canvas
Source Asset
Drop Raw Image Here
Canvas Resolution
Width
512
1024
2048
Height
512
1024
2048
Create Base Canvas
Workflow Config
Target Game Engine
Unity (Standard Metallic)
Unity (Standard Specular)
Unreal Engine 4 / 5 (ORM)
Godot 4.x
Output Export Format
PNG (.png)
JPEG (.jpg)
WEBP (.webp)
BMP (.bmp)
Image Adjustments
Flip X
Flip Horizontal
Flip Y
Flip Vertical
Rotate
90° CW
Grayscale Conversion
Convert Source
PBR Map Modifiers
Normal Map Intensity
3.0
Height Map Contrast
1.0
Height Map Brightness
0
Roughness Global Multiplier
1.0
Metallic Cutoff Threshold
140
AO Crevice Depth
30
Generate PBR Maps
Interactive Editing Workspace (Albedo & Base Layer)
Clear Workspace
Brush
Eraser
Size:
Color:
Generated PBR Output Channels